

The Difference between Theoretical High Tech and Working Applications
Orbital bombardment is a wonderful way to destroy a planet or the culture on it. I've done just that in one or two of my books. But so far as I can figure, it's a terrible and cost-ineffective way to conquer or defend anything. To begin with, even small planets are big, and inhabited planets have atmospheres, gravitational fields, and probably magnetic fields. From what we've so far determined, for carbon-based life they also need oceans and liquid water. Now that might not be necessary for an extraordinarily high-tech civilization, but any civilization with that level of technology likely wouldn't be worth conquering. Destroying, perhaps, if it were viciously inimical, but not conquering. And all of these characteristics, plus a few others, make dropping anything from orbit, particularly to a small point, anything but easy or simple... or cheap.
So how does one put together a "targeted" orbital bombardment? First, you need mass, and if that mass is to survive atmospheric re-entry it needs to be compact and dense, and you need enough separate chunks of that mass to reduce the objective, again assuming you're interesting in merely taking out military targets and not leveling and churning whole sections of the planet. In a planetary orbit, exactly where does one get such mass? If there's a moon, the mass has to be mined and broken into the right sizes and shapes. If there's no moon, such mass must be lifted off the surface [highly unlikely, because if invaders control the orbital area, the locals won't get that far, and if the invaders need bombardment to control the planetary surface, they obviously can't get to the surface to obtain the mass required for bombardment]. That leaves asteroid or other out-system mining, all of which require yet more equipment and transportation methods, adding time, cost, and yet more technology.
Second, the bombardment "projectiles" need to be of almost identical size and composition in order for there to be any chance of being dropped into a re-entry path that will get them anywhere near the target. There's also the problem and the need to compute such paths, and against a series of objects, such as defense installations, that amounts to considerably different computations... and the equipment and software to do so. Even so, in all probability, given all the variables involved, even precisely engineered objects will spread or shift in re-entry and descent so that they'll be unlikely to land within a kilometer of the target or targets, let alone within yards. An independent guidance system, with the equivalent of steering jets, is most likely required to assure impact near the target -- but that's effectively the definition of a missile, and would require rather large factories somewhere, plus miniature AIs and fuel, etc.
In short, orbital bombardment with "sharp stones" doesn't look too likely as a candidate for precision ground targeting, either for practical or technical reasons. And if you want to destroy the planet or the culture, you only need one smallish asteroid or comet.
While I've oversimplified somewhat, the point is that a number of so-called high-tech solutions advocated to replace more "conventional" weapons really won't work in practice. Some, of course, do, but that's when the economics, the technology, and the battlefield environment go hand in hand. When a modern jet costs upwards of $50 million, and when it costs $5 million plus to train the pilot, you can afford to lose a great number of far smaller and less expensive RPVs for the most dangerous missions, but you still can't afford to use them against individual soldiers or terrorists on a wide-spread basis.
Recent wars and conflicts, including the drug war in
While times and technology change, they change equally over time for the attacker and the defender, and several thousand years of military history suggests that every technology runs into limits and that both conquest and resisting conquest require soldiers with weapons, and that many wonderful ideas like targeted orbital bombardment remain wonderful ideas... and little else.
If you do, wouldn’t you model it something like the early US. Occasional forts and many homesteads where the occupants either depended upon themselves or luck to survive. Then petition the government to kill their enemies if they felt too threatened?
I always thought that a warship (in space) would be kind of like an aircraft carrier. Why the carrier, because I see that as the most versatile and self sufficent craft. Nuclear reactors, large versatile crew, machine shops, parasite crafts that can be sent out for supplies. (I am not military so I might be completely off base). Anyway, an aircraft carrier is a huge investment. If you are willing to put that kind of money into war – well, I do not think money can be used as a factor. So why not have missiles.
I think the space rock approach is only practical if you are not concerned for the real estate.
So, you writing another space book? – I just recently recommended “the forever hero” to a friend. Good stuff
Our war in Iraq is the most economically ineffective in history. We have spent hundreds of billions of dollars to kill a few thousand insurgents, terrorists, and guerillas. That's tens of millions of dollars per dead enemy. Maybe we should just bribe the enemy soldiers with a million dollars each: we'd save a fortune and end the war faster.
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